Calendar

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I Caprica (Winter)

11th= Flaxenous’s full moon
25th= Flaxenous’s new moon

1st= New Year’s Day. The first day following the Needfest was officially decreed as the first day of the
new year.
II Aquarion (Spring/Winter)

11th= Flaxenous’s full moon
15th= Argentil’s new moon
25th= Flaxenous’s new moon

1st= Festival of St. Marcus. Channel Positive Energy is at a +2 DC to overcome. St. Marcus was a
Paladin of Damos. Some people believe that he is out there somewhere fighting the forces of
the Great Old Ones so great that the normal people cannot comprehend it on other planes to help keep Galtheris
safe.

10th= Snowdrop Festival. Masks are worn to a sort of all-day party and at dusk clothing is exchanged
between the sexes amidst general hilarity. Due to the weather, this is usually outerwear, though
underclothing is not unheard of in some places.

14th= Heartsday, or “Sunesta.” Sacred to the goddess of love an beauty, the giving of a gifts between
lovers often marks this holiday. The settling of a personal dispute or the forgiveness of a quarrel on this
day are also considered signs of respect for her.

III Picon (Spring)

11th= Flaxenous’s full moon
25th= Flaxenous’s new moon

11th= Festival of the Blood-Moon. Sacred to worshippers of Lialraa and most lawful evil cults as well, this
grim festival technically begins on the 10th and ends on the evening of the 12th. It commemorates the
blood-red moon which appeared all over Galtheris on this day some 300 years ago. (Some sages
postulated common volcanism as the source, but proponents dwindled quickly after several sages
disappeared under mysterious circumstances.) Elaborate ceremonies are held in fell and shadowy
places, many of which are grisly and unpleasant in the extreme.

22nd-28th= Trapper’s Rendezvous. Much favored by rangers and other woodsmen. It is a week of
reuniting with friends and updating information about the wilds and creatures of the world.

Growfest

4th= Argentil’s full moon, Vernal Equinox
Very important to Hintherdal, Celestiana, and Ferrau

  • 1st day is Banapis, also known as “Losar” among certain barbarian tribes, who consider it to be New
    Year’s! Huge parties with presents exchanged, considered everybody’s birthday. Not celebrated in most
    lands, who consider celebration of any but one’s actual birth date to be evidence of ignorance and
    barbarism.
  • Last day is “Foolsday,” sacred to Vesler and other trickster gods. In Kossur and among rangers, it is
    traditional to send someone ‘hunting the gawk’ {a meaningless errand}. The Lord of Misrule from the
    Feast of Unreason, variantly named Motley or Widdershins, is sometimes elected to preside over this day
    as well.
  • Also known as the Feast of Planting in celebration of a new growing season and the promise of
    prosperity. This is time when communities gather together to plan for the future. It is not uncommon for a
    celebration to center around a community event like a barn-raising, to help a neighbor whose homestead
    may have been damaged over the winter. The day’s community work is then relieved with revelry in the
    evening where bonds of friendship often grow.

IV Aerilon (Low Summer/Spring)

4th= Flaxenous’s full moon
18th= Flaxenous’s new moon

11th= Tanabat, also known as the Seven Sisters Festival. Legend has it that Vesler was entertained on
this day by seven lovely sisters, who welcomed him in his guise as a minstrel and treated him royally. So
impressed was he by their treatment and their wine that he revealed himself and offered to transport them
to his halls, there to live in bliss forever. Though the vineyard’s exact location is a mystery, the legend is
widespread, and many grape growing regions claim that the Seven Sisters came from their lands. At
night, therefore, the story is acted out and people head out to the grape arbors, listening for echoes of the
sisters’ laughter as they ascended to paradise. The rest of the holiday is a celebration of the grape and its
byproducts and features prayers for a good vintage in the coming year, as well as much celebration and
sampling of the previous year’s wines. It is especially sacred to followers of the Rebel, though followers of
other nature deities often officiate as well.

V Tauron (Low Summer/Spring)

4th= Flaxenous’s full moon
15th= Argentil’s new moon
18th= Flaxenous’s new moon

1st= Celestiana’s Day. Villagers sing and dance around a wooden pole to celebrate the passing of the
seasons and the blessings of spring.

8-14th= Dwarven rituals of Harnekiah, or “cleansing of the mountains.” Ritual humanoid hunts conducted.

15th= The Day of Nalier, which many of his more active followers honor by trying to root out evil cults
before Walpurgis falls. Unfortunately, this frequently leads to mistakes and misunderstandings, especially
when strangers are involved.

18th= Walpurgis, The Dark Night, is extremely sacred to priests of evil. Many evil congregations hold
elaborate, depraved ceremonies in dark and unholy places. Others send agents out into the night to

perform assassinations or otherwise engage in unspeakable acts. On this dread night, all Channel
Positive Energy DC’s are at a -4 , in addition to any other penalties, and all evil priests may cast spells as
if they were one level higher. Most other folk with any sense stay inside, preferably with shutters locked
and barred.

VI Geminon (Low Summer/Summer)

4th= Flaxenous’s full moons
18th= Flaxenous’s new moon

1st= Goodrhys, a festival dedicated to The works of Damos.

16th= Bawming the Thorn, a placation of evil nature aspects by a parade of children who tie a ribbon to
the oldest thorn tree in the region. Intended to ensure safety for the next day.

17th= Ceremony of the Turning. Celebrated among Druidic communities and some of the frontier
settlements. Seven-year olds are carried blindfolded and barefoot into the woods, and must find a new
name before returning to the village feast. Each child is released separately and alone. They are guided
by rowdy singing {and a huge bonfire if they are slow}, and when they return they are carried into the
centre of the gathering to whisper their name into the fire. This is their Truename, with all that implies. It
should be noted that rangers and priests of Hintherdal are also especially busy this night, quietly
patrolling the area and looking out for the children’s safety. In friendly lands some elves are also drawn to
this sort of role, and it is considered a good omen for a child to successfully spot one.

Richfest

4th= Flaxenous’s full moon, Argentil’s full moon, Summer Solstice

Important to Aqualis, plus Marlyana, Sune, Celestiana and often Thaurendel (games).

  • Sealords’ Feast celebrated in coastal areas, esp. “Festival of the Blue Moon” at midweek, when Celene
    is full.
  • Also known in some communities as the Feast of the Sun in celebration of the god’s victory in wresting
    the sun from its southern decline and bringing it back to warm Galtheris and promote growth and
    prosperity. Celebrants use the time to enjoy the leisures of summer with picnics and family reunions. It is
    a time to put aside family strife and offer reconciliation, in honor of the sun own homecoming.
  • Midsummer Day is consider the Holy Day of Sune, goddess of sun. In most good or neutral places this
    is an official rest day. Feasting and enjoying the sun are important activities, and it is considered a sign of
    respect to wear yellow somewhere on one’s person. The weather tends to be uncannily reliable (rain is
    generally a sure sign of Sune’s extreme disfavour with an area), and public services are held outdoors by
    Sune’s priests. A public processional is followed by a free meal, and healing and comfort is provided to
    the needy while priests and priestesses vigorously entreat the more fortunate for alms.
  • All Channel Positive Energy DC’s are at +4 during Midsummer’s Day. Priests of Einlier also dread this
    day, as they suffer a -2 on all rolls and opponents get a +2 to save vs. their spells. The bonus against
    undead vanishes that night, but the priests of Einlier must lie low until the next night before their curse
    wears off.
  • Both moons are full the 4th day of Richfest, on Midsummer Night. Lycanthropes aplently, but faeries are
    also extremely active and Mages also report certain spell enhancements now and again. This is often the
    evening when spell-shows happen.

VII Canceron (High Summer/Summer)

11th= Flaxenous’s new moon
25th= Flaxenous’s full moon

25th= Galadriaul’s Day, know popularly as Labor Day and also, derisively, as “St. Ides” (for “Saint
Idler’s”). Followers will do no work and enjoy the summer. Widely popular, especially for the young and in
love. As a result the full moon of this month is often referred to as the “lover’s moon”. PCs should be
careful not to attack skulking figures or muffled noises!

VIII Leonis (High Summer/Summer)

11th= Flaxenous’s new moon
15th= Argentil’s new moon
25th= Flaxenous’s full moon

4th= Grandmote festival, involves large archery competition, fair, and festivities devoted to gods of luck.

4th-7th= King’s Festival, Royal games and general good faire of the neighboring nations. The last night is
a public feast in every town and village. The celebrations close with a grand masked ball in the capital
cities. The nation of Saxxon does not participate in this and it is a crime to do so within their borders

25th-28th= Miner’s Fairs. This is very important to dwarves, gnomes and mountainous humans. the fairs
consist of displays of metallurgy, smithery, and contests of endurance. Much trading of minerals, ores,
and crafted items occur and many merchants from larger cities attend to receive the best deals.

IX Virgon (High Summer/Autumn)

11th= Flaxenous’s new moon
25th= Flaxenous’s full moon

11th-14th= Loggers’ Fests. Almost the same as the Miner’s Fairs only for wood. Especially important for
Druids, it is a source of information on who may be abusing the or over-harvesting forested areas. It is
not unknown for druidic sanctions to be placed upon those that are too greedy or are carelessly
destructive.

20th= Raksha Bandhan, A celebration of siblings {usually, but not always, opposite sex}, where bracelets
and flower necklaces are made and traded along with sweets. For those who do not have siblings, a
‘blood brother’ ceremony is sometimes performed among very close friends. It is considered a great honor
to wear such a token on this day.

25th-28th= Imperium Invicta festival in Saxxon. Celebrating the longevity and strength of the realm and its
ruler.

Brewfest

4th= Argentil’s full moon, Autumnal Equinox

  • Celebration of the harvest and the arts of brewing. Very important to Hintherdal, Galadriaul, and Vesler.
    The Halfling, Gnomic, and Dwarven communities also hold this day in very high regard.
  • Also known as the Feast of Harvest in some communities and is a celebrated with song, dance and
    offerings of the summer’s harvest to the goddesses Celestiana and Sune for their blessings during the
    cold days before winter.
  • Veremounth and allied states celebrate with the Regal Games in a rotating Capitol City of the Allied
    Nations. The games involve contests of strength and accuracy, jousting, displays of heraldic craft and all
    manner of courtly mannerisms. Bards have been known to gain notoriety during this time for composing
    memorable songs and poetry about those that participate in the games

X Libran (Autumn)

4th= Flaxenous’s new moon
18th= Flaxenous’s full moon

7th= Bellringer’s Feast in All but Saxxon. Everyone gathers at the largest bell in the region (usually a town
hall or temple) when it is rung, then exchange treats and other baked goods. The militia also turns out in
full regalia, as this festival is connected with themes of warning and preparedness.

14th= Druidic Festival of Lammas.

18th= Wiccrhys. Originally celebrated as Samhain (“Oidche Samha”), or All Hallows Eve in Druidic areas.
The borders of the spirit world grow thin this night, so people traditionally dress as spirits and cavort all
night as faeries are always depicted as doing. The hope is that true spirits will not recognize them as
mortal and thus not harm them. ‘Soulcakes’ are begged of passerby, and some larger cities also have a
great mummers’ play in which everybody dies at the end but then resurrect themselves. Persons being
raised from the dead on this night receive a boon (the penalty for being raised is lessened), but evil is
also strengthened. Aside from the obvious danger of summoned fiends et. al., saves vs. spells from any
evil caster are at -2.

XI Scorpinal (Autumn)

4th= Flaxenous’s new moon
15th= Argentil’s new moon
18th= Flaxenous’s full moon

5th= Turning of the Shebbear Stone. Commemorates the feats of Shebbear, a famous hero of awesome
strength; also a way of clearing the land. The largest stone on the property is rolled once toward the west.
This holiday produces many injuries, just in time for…

7th= Festival of Hope. Healing and atonement offered, esp. by priests of Celestiana, for whom this is the
holiest day of the year. It has attained even greater significance of late as a festival for good generally,
especially among exile communities.

11th-14th= Days of Dedication, sacred to followers of Kelaeran and Vesler. The Day of Remembrance,
dedicated to those who died defending liberty, begins the festival.

12th= Day of Reflection, for followers to reflect on their lives and their goals.

13th= Day of Retribution, where solemn oaths of vengeance are typically sworn against those deserving
same, priests publicly judge disputes among the faithful, and special favor may be shown by the deity to
those attempting a daring deed in the name of liberty.

14th= Great Freeday celebration ends “Days of Dedication.”

XII Saggitauron (Winter)

4th= Flaxenous’s new moon
18th= Flaxenous’s full moon

23rd= Marihwyd. A parade of white costumed followers led by a white robed person wearing a horse’s
skull sing blessings at the doors of the village and are rewarded with treats.

25th-28th= Days of Thought, sacred to devotees of Kolo, Auven’estriel, and Illoriel, and some sages.
Spent in self-examination and study.

Needfest

4th= Argentil’s full moon, Winter Solistice

  • Begins with ‘Mummergin’. People wear disguises and try to remain unrecognized, in order to celebrate
    the wondrous and strange effect that magic and magical creatures have in the world. Nevertheless, it
    should be noted that actual use of magic in such disguises is considered cheating, and is frowned on in
    most areas. There is dancing and general carousing, and the high point is a parade and the Performance
    of the Mummers, a play in which good and evil battle. Evil wins but the youngest speaking child resurrects
    good and removes the evil from the bad actor. It is rare but not unknown for some members of evil cults
    to take steps at this point, and vigilance is usually tight in larger cities.

The rest of the holiday is devoted to general merriment, and the last night before the months are again
counted in the calendar is very special. This is the Feast of Unreason, which is honored by many diverse
faiths (Marlyana, Galadriaul, Thaurendel, Vesler, Xi’an, Kelaeran, and even Damos and Lialraa!) for
different reasons. In general, however, the mode of celebration is the same: Servants are promoted to the
head of towns, villages, and even royal courts, where they preside over the feast’s duration. They
orchestrate silly laws {i.e.. having farmers push their carts, wearing only one shoe, etc.} which must be
obeyed, though traditionally they are followed about by a ‘true’ authority who can overrule any
proclamations deemed to be disastrous. Popular everywhere, even in the Saxxon. This is a very popular
festival, where it is colloquially known as “Corundon’s Feast.” The Mad Mage retains his distinction as the
only actual ruler to ever be elected to preside at these festivals, and his influence can still be felt today.
Mages report that their spells will occasionally misfire in odd and/or humorous ways during this period,
though such misfires will never occur in lifethreatening situations unless one has greatly offended
Marlyana.

  • Needfest is also known in some places as the Feast of Rembrance, this holiday honors Hintherdal
    valiant battle in fighting winter, and celebrates the beginning of winter’s waning. In some places, an
    elaborate play commemorates this event. In others, remembrance of family and recital of the family tree is
    an important part of the day. Most places, however, celebrate primarily with an open house dinner after
    dark, the giving of presents, chain lighting of candles, and singing and folk dancing. The goal is to make
    the sun feel like she is missing the fun so that she comes back before it gets too cold.

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Galtheris Celerum