- +2 Dexterity, +2 Charisma, –2 Constitution: Dark Elves are nimble and manipulative, albeit frail.
- Senses: Lowlight vision
- Immunities/Saving Throw Bonuses: Immune: magic sleep effects. Saving Throw Bonuses: +2 racial bonus against enchantment spells.
- Racial Skill Bonuses: Perception +2.
- Spell Resistance: Dark Elves possess spell resistance equal to 6 plus their class levels.
- Spell-Like Abilities: dancing lights, darkness, and faerie fire each 1/day, using his total character level as his caster level.
- Weapon Familiarity: Dark Elves are proficient with the hand crossbow, rapier, and short sword.
- Languages: Dark Elves begin play speaking Elven and Undercommon. Dark Elves
with high Intelligence can choose bonus languages from the following: Abyssal, Aklo, Aquan, Common, Draconic, Dark Elf Sign Language, Gnome, or Goblin.